Core i7 Extreme Overclocking with LN2 3DMark06 and Vantage
3DMark06 is a hard-core, forward-looking 3D rending benchmark that pushes a system and its GPUs to the limits. The test includes Shader Model 2.0, Shader Model 3.0, and HDR tests. To push the system, scenes are rendered with very high geometric detail and shader complexity, and with extensive use of lighting and soft shadows. The maximum shader length 3DMark06 supports is 512 instructions. The 3DMark06 Overall Score is a weighted average based on the SM 2.0 and HDR / SM3.0, and CPU scores.
3DMark06 is a hard-core, forward-looking 3D rending benchmark that pushes a system and its GPUs to the limits. The test includes Shader Model 2.0, Shader Model 3.0, and HDR tests. To push the system, scenes are rendered with very high geometric detail and shader complexity, and with extensive use of lighting and soft shadows. The maximum shader length 3DMark06 supports is 512 instructions. The 3DMark06 Overall Score is a weighted average based on the SM 2.0 and HDR / SM3.0, and CPU scores.
The latest version of Futuremark's synthetic 3D gaming benchmark, 3DMark Vantage, is specifically bound to Windows Vista-based systems because it uses some advanced visual technologies that are only available with DirectX 10, which isn't available on previous versions of Windows. 3DMark Vantage isn't simply a port of 3DMark06 to DirectX 10 though. With this latest version of the benchmark, Futuremark has incorporated two new graphics tests, two new CPU tests, several new feature tests, in addition to support for the latest PC hardware. We tested the graphics cards here with 3DMark Vantage's Performance preset option, which uses a resolution of 1280x1024.
Futuremark's latest graphics benchmark, 3DMark Vantage, takes even longer to run than 3DMark06. We were able to successfully complete the test at a CPU overclock of 4.71GHz which provided us with a 23% CPU performance increase and 12% boost overall.
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